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AAU Excellence participant

Jeanette Falk

? How do time pressure and digital tools shape our creative design processes and how may we empower people¡¯s creativity?

AAU Excellence participant

Jeanette Falk

? How do time pressure and digital tools shape our creative design processes and how may we empower people¡¯s creativity?

Creativity research shows that breaks, reflection, and creative detours can actually facilitate innovation

Jeanette Falk

Jeanette¡¯s work lies within human-computer interaction, with a particular focus on creative design processes. She explores how people make decisions about what to design including how digital tools and time pressure may influence this. So far, her research has centered on design under time constraints ¨C such as in hackathons and game jams, which she has both participated in and organized. 
 
With the rapid rise of generative AI tools like ChatGPT and Midjourney, Jeanette raises a critical question: Are we losing something when decision-making becomes faster and what do we gain?

She understands why for example students, under increasing pressure in today¡¯s education systems, might be tempted to rely on AI tools to quickly create polished outputs. But she also asks: When should we encourage people to focus more on the process rather than just quickly producing a perfect end result?
 
At the same time, she points to how the EU AI Act introduces new demands for responsible design of generative AI tools ¨C opening even more questions to explore. That¡¯s why Jeanette is grateful for the opportunity provided by the AAU Excellence program:
 
¡°It¡¯s a great honor to be part of the program. I¡¯m thankful for the chance to grow professionally ¨C through mentoring, collaboration with talented researchers, and further education, such as a summer school at University of Oxford. I hope to use this to strengthen my research and eventually establish my own research group.¡±
 
Jeanette is a tenure track Assistant Professor from the Computer Science department and has a background in Digital Design where she specializes in interaction design processes and game design. She did her PhD at Aarhus University and has worked as a postdoctoral researcher at University of Salzburg, Austria before moving back to Denmark.